2016 Indie Groundbreaker Award for Best Art
Fall of Magic is a collaborative story game in the tradition of the fantasy journey where the landscape, hospitality, and exploration of our character’s relationships take center stage.
Magic is dying, and the Magus is dying with it. We travel together to the realm of Umbra where magic was born.
Fall of Magic is a collaborative story game in the tradition of the fantasy journey where the landscape, hospitality, and exploration of our character’s relationships take center stage.
We begin by choosing a name and title for our characters. Each turn we chose an area on the map and use the prompt there to inspire the next part of our story. The character of the Magus is shared between us and on your turn you may choose to play as the Magus, advancing us along the road to a new place on the map.
The map itself is a hand silk-screened scroll, over 5’ (1.5m) in length that unrolls as we travel revealing perilous roads, strange hosts, and fantastic locals, masterfully illustrated by award-winning artists, Doug Keith and Taylor Dow.
Praise for Fall of Magic
“I think it’s safe to say few gamers will have played anything quite like it.” -- EscapistMagazine.com
“Genuinely genre shaking” -- BoardgamersAnonymous.com
“Fall of Magic exceeded all my expectations” -- GeekDad.com
"The kind of game you become immersed in, losing track of time, only to find yourself wandering out later from a rich and compelling world of your own creation." -- Shut Up and Sit Down
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