The official tabletop roleplaying game of one of the most beloved anime of all time.
Play your own stories of bounty hunters in space, in this jazzy universe blending Western, Film Noir and buddy cop movies.
Get rich quick but be ready to face retribution, because that will be the real lesson!
All you need to play is a character sheet called a Bounty Hunter Cluster and some d6s of two different colors.
Look at my eyes, Faye.
One of them is a fake because I lost it in an accident.
Since then, I’ve been seeing the past in one eye and the present in the other.
So, I thought I could only see patches of reality, never the whole picture.
The Solar System of Cowboy Bebop is a wild interplanetary frontier, reminiscent both of old Westerns and San Francisco in the 70s, full of opportunity mixed with grit, of sarcastic humor with a touch of decadence. To move across the vast distances, desperate and cunning bounty hunters use the Astral Gates, after an accident destroyed the Moon and forced humanity to almost completely abandon the Earth’s surface.
The original work gives us glimpses of Mars and Venus, of Jupiter’s moons, and of countless space stations, but never a complete view of what it means to inhabit this Solar System in 2071.
Bounty hunters such as the characters must collect rewards to survive, yet they are not all devoid of conscience: even jaded idealists like Spike Spiegel sometimes decline to collect the millions of Woolongs a bounty could bring them. A wanted man is more than just a face on a poster: their tragic stories are revealed before the eyes of our protagonists, who then find themselves having to make moral choices based on what they have discovered.
In this game, therefore, a Bounty is both someone to hunt down and an excuse to tell a story.
In this, the narrator is helped by a Cluster that, together with the Session Cluster, allows them to keep track of what the Characters have discovered, what the media say about the Bounty, and, ultimately, what choices they will have to face.
Cowboy Bebop’s Characters can’t afford to sit idle on their ship, but even though they always seem to be broke, they never have a problem paying Gate tolls, offering a bribe to an informant, or finding the right costume to go undercover at a party. What’s more, some of them seem to give up easy money as a matter of principle.
Characters will get to explore Memories, important moments from their past that they haven’t resolved yet and that they will have to face over the course of the story. Facing a Memory and coming to terms with it will make the Characters ready to bear the Consequences of their actions and will reveal sides of them that had remained hidden until then.
Don’t Panic Games, the team that brought the amazing universes of Cowboy Bebop, Naruto, Attack on Titan, and Tokyo Ghoul to tabletop gaming.
In partnership with Mana Project Studio, the creative studio and publisher that designed Journey To Ragnarok, Historia, Nightfell, Norse Grimoire, Seven Sinners and Spectrum…
With the collaboration of award-winning Italian authors Fumble, known for Not The End Roleplaying Game.
Are all coming together to offer you a pioneering experience, bringing the world of Japanese Anime to a Tabletop Roleplaying Game!
All images and concepts used within this book from the anime series Cowboy Bebop are ©? SUNRISE.
This product is licensed by SUNRISE, INC. to Don’t Panic Games.
vollfarbiges Hardcover