The Modern AGE Basic Rulebook and its supplements present a hugely flexible toolkit that can handle anything from alternate history and gothic horror to urban fantasy and post-apocalyptic adventures.
Now Modern AGE Powers is here with the definitive expansion of the game’s extraordinary abilities. Covering magic, psychic phenomena, mutations, exotic origins, and extraordinary items, this book provides support for everything from mystically powered heroes to cyberpunk post-humans.
- Study new magical spells, arcana and related character backgrounds, professions, talents, stunts, and rules.
- Expand your awareness into new psychic phenomena, disciplines, backgrounds, professions, talents, stunts, and rules for psychic duels.
- Manifest extraordinary powers from any origin, from cybernetics and superheroics to fantasy ancestries, and gain new character creation options and talents for the empowered.
- Get meta with your powers, with rules for modular and swappable powers, as well as teamwork that can be anything from an occult ritual to a special team maneuver.
- Learn thaumaturgy, a new, freeform power set.
- Discover a host of extraordinary items with arcane, psychic, and other origins.
- Explore how to Game Master powers, including multiple campaign outlines for you to use.
Though designed for Modern AGE, Powers is also useful for GMs of other Adventure Game Engine RPGs, like Fantasy AGE and Blue Rose.
| Produkteigenschaft |
Wert |
| Artikelgewicht: |
0,90 kg
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Angaben zur Produktsicherheit
Herstellerinformationen:
Sphärenmeisters Spiele – Inhaber Roland Bahr
Wilsberger Str. 31
Herzogenrath, Deutschland, 52134
gpsr@sphaerenmeister.de
https://www.sphaerenmeisters-spiele.de/
verantwortliche Person:
Sphärenmeisters Spiele – Inhaber Roland Bahr
Wilsberger Str. 31
Herzogenrath, Deutschland, 52134
gpsr@sphaerenmeister.de
https://www.sphaerenmeisters-spiele.de/