Draw a card for an adventure outline. The outline includes backstory, ways to get the PCs involved, encounter possibilities, and follow-up ideas. The other side of the card is the most important map for that adventure. Use maps from other cards as needed.
SideQuest Decks are perfect for stocking a hex crawl or developing a side trek on the fly. You may even chain several together for an entire campaign!
This product revises our prior Encounter Decks. The adventure outlines were sorted into decks by setting and over one-third are new. The map on the card is also now the most important map to that adventure (previously it was a random map) and about half of the maps are new.