The Great Soul Train Robbery is a tabletop roleplaying game for 2–6 players and 1 gamemaster about Desperados robbing the train to Hell.
Spin an allegorical Weird Western yarn as your sharpshooters, fiddlers, homesteader widows, and other Desperados attempt a Hellish train heist. Will you claim your prize from the train, or be overcome, damned, or broken by the heist?
This game uses a simple system based on Rowan, Rook, & Decard's Honey Heist. Your Desperados are a motley crew with mixed motives, so they all have two stats: Lover and Sinner. Use one to make human connections and perform selfless acts, and the other to do dirty deeds and brutal acts.
You and your fellow Desperados have heard rumors of a fabulous prize aboard this Hell-bound train, and you've stowed away on the caboose to rob the thing. To claim your prize, you’ll make your way forward through the train car by car, using your wits, guns, or heart to navigate obstacles—like damned souls challenging you to poker games, or Pinkerton guards patrolling with leashed hellhounds.
The Great Soul Train Robbery is perfect for low-prep or no-prep oneshot gameplay. The game is packed with tables of inspiration for you roll on or choose from, ensuring that every train car (and every play-through) is different and exciting.
When that lonesome whistle sounds, will you have the grit and the gristle to knock over the Hell-bound train? Will you lose your own soul in the process?
In short, this zine will give you a game that:
- Works for 2–6 players, plus one gamemaster
- Offers a compact experience perfect for a oneshot
- Uses the quick-to-learn Honey Heist system ("Sweetened by Honey Heist")
- Provides all the materials and inspiration you need to pick up and play
- Tells memorable stories of damnation or redemption among Hell-bent Desperados
by Alexi Sargeant
50 pages, softcover
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